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Introduction to WebGL using Three.js
May 9, 2022
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Justin Horner
Learning Level Design (Pt. 4)
Apr 28, 2022
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Justin Horner
Learning Level Design (Pt. 3)
Apr 17, 2022
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Justin Horner
Learning Level Design with Unity (Pt. 2)
Apr 10, 2022
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Justin Horner
Learning Level Design with Unity
Apr 8, 2022
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Justin Horner
Introducing Akema's Home
Apr 7, 2022
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Justin Horner
Implementing The HUD
Apr 7, 2022
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Justin Horner
HUD UI Design
Apr 7, 2022
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Justin Horner
Adding Shield Art
Apr 7, 2022
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Justin Horner
Spawning Enemies Using Coroutines
Apr 7, 2022
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Justin Horner
Adding New Enemy Art
Apr 7, 2022
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Justin Horner
Adding Art for the Projectile
Apr 7, 2022
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Justin Horner
Adding Art for the Player
Apr 7, 2022
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Justin Horner
A Change of Scenery
Apr 7, 2022
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Justin Horner
Adding a Shield Pickup
Apr 7, 2022
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Justin Horner
Add a Speed Boost Pickup
Apr 7, 2022
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Justin Horner
Preparing For Collectible Items
Apr 7, 2022
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Justin Horner
What Are Coroutines in Unity?
Apr 7, 2022
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Justin Horner
Trigger and Collision Methods in Unity
Apr 7, 2022
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Justin Horner
Creating Enemy Behavior and Collision
Apr 6, 2022
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Justin Horner
Adding a Player Attack Cooldown
Apr 5, 2022
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Justin Horner
Creating a Spawn Point
Apr 4, 2022
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Justin Horner
Creating a Shooting Projectile
Apr 1, 2022
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Justin Horner
Player Movement with Keyboard
Mar 31, 2022
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Justin Horner
Introduction to Pseudocode
Mar 31, 2022
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Justin Horner
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